AI Insights · Timothy · July 2021
Top 5 Co-op Games on Android in New Zealand: Q2 2021 Performance
Discover the performance trends of the top co-op games on Android in New Zealand during Q2 2021, as [Clash of Clans](https://app.sensortower.com/overview/com.supercell.clashofclans?country=US), [PUBG MOBILE](https://app.sensortower.com/overview/com.tencent.ig?country=US), [State of Survival: Zombie War](https://app.sensortower.com/overview/com.kingsgroup.sos?country=US), [Pokémon GO](https://app.sensortower.com/overview/com.nianticlabs.pokemongo?country=US), and [Roblox](https://app.sensortower.com/overview/com.roblox.client?country=US) show varied trends in downloads, revenue, and active users.
In the second quarter of 2021, the co-op gaming landscape on Android in New Zealand saw some interesting trends, as reported by Sensor Tower. Here's a closer look at the performance of the top five games in this category.
Clash of Clans from Supercell experienced fluctuations in weekly revenue, peaking at approximately $51.7K in the last week of May. Downloads were relatively stable, with a slight peak around mid-May at 1.3K. The game maintained a strong user base, with active users increasing from 71.9K at the start of the quarter to a high of 104.9K in late June.
PUBG MOBILE by Level Infinite showed a varied revenue pattern, with a significant peak of $35.1K in mid-April. Weekly downloads remained steady, hovering around 500-600, while active users saw a gradual decline from 11.4K to roughly 9.7K towards the end of the quarter.
State of Survival: Zombie War, published by FunPlus International AG, displayed consistent revenue trends, reaching about $23.6K in mid-April. Weekly downloads started strong but declined steadily to 322 by the end of June. Active users followed a similar trend, decreasing from 4.9K to 2.8K over the quarter.
Pokémon GO by Niantic, Inc. had a notable revenue increase, hitting $24.5K in early June. Downloads showed minor fluctuations, peaking at 1.1K at the end of May. The game retained a robust player base, with active users slightly decreasing from 54.4K at the beginning to 47.6K by the quarter's close.
Finally, Roblox from Roblox Corporation demonstrated steady revenue, peaking at $19.1K in late April. Downloads were consistent, with a notable peak of 2.7K in mid-April. It continued to engage a large audience, with active users increasing from 165.7K to 180.5K by the end of June.
For more detailed insights and data, Sensor Tower offers comprehensive analytics on these and other mobile games.